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Canvas is empty — select a recipe from the list and click the graph icon
Ctrl+click = multi-select · Shift+drag = rubber-band · Ctrl+Shift+drag = additive
:
After connecting via LCM, the group would have more than one demand-satisfaction connector. Choose which one to keep, or cancel.
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These resources are not connected to any node. After saving they become external inputs/outputs.
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This is where production chains get worked out — from a single recipe to supplying an entire settlement.
Recipes and complexes
A catalogue of every building in the game. Assemble your own complex from them in the graph editor.
Community
Finished complexes from other players: open them, learn from them, copy them to yourself.
Settlement
How much food, goods, farmland and buildings a settlement of a given size needs.
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Search syntax
in:coal
consumes the resource
out:steel
produces the resource
name:furnace
by building name
by:player
by complex author
#metallurgy
by tag, same as tag:metallurgy
in:coal & out:steel
both conditions
out:steel | out:iron
either condition
(in:water | in:steam) & out:power
grouping conditions
name:"blast furnace"
exact match
furnace
a bare word searches every field